Beginning Game Programming
Jonathan S. Harbour (Nidottu, pehmeäkantinen)
Toimitusaika: 5-15 arkipäivää
Beginning Game Programming, Third Edition shows budding game developers how to take their game ideas from concept to reality. Requiring only a basic understanding of C++, this unique guide covers all the skills needed to create 2D and 3D games in C++ and DirectX. Each element of a game is taught step-by-step, from creating 3D models and loading them with DirectX code to enhancing the artwork and creating sound for the game. Using the skills taught within each chapter, readers will develop their own game library, which they can build upon for future game projects. Newfound skills will be put to use as readers create their own complete, fully functional 3D game.

















